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i'm going to report on non-editing game changes as i do them here, my main focus right now is on editing but when i make changes to the game's code/features i will report them here as per normal

- a week or so ago i added a long-requested feature by my playtester: the music now turns itself off when the game window isn't in focus. still requires some testing but it seems to work. this actually required tracking down a dll because game maker doesn't have the ability to test for this itself (at least in gm7/8; gm studio apparently has this feature now).
- today i changed the ares scripts so that they appear every third ares appearance rather than being spaced more widely apart. i also made it so that ares cannot be friended until all of them happen. and i made ares appear faster during hostile mode. this makes it much more likely that these scripts will actually be seen by the player.
- fixed an error in roar hotspot locations which put aphrodite's "roar" sound in the wrong place
- i wrote some extra details into the ares script as planned during the revision process
- fixed an error that was causing some of the ares scripts to not appear in the game at all; no wonder pandara-ra didn't see them
- coded a system for the new aphrodite-venus dream scripts that i have planned, and started writing one of them; they will appear after a purity stone is destroyed, but only once per room

giving myself three decimal / subtasks today, one for the aphrodite-venus code, another for the sound fade when the window isn't focused, and a third for the changes to the ares code/scripts

10.22

Comments

( 11 comments — Leave a comment )
fyrewulff
Mar. 19th, 2014 08:06 pm (UTC)
Game Maker PS3/PS4
Did you see they just announced that Game Maker projects can be exported to the PS3 and PS4 now?
rinku
Mar. 19th, 2014 09:42 pm (UTC)
Re: Game Maker PS3/PS4
yep i saw. but you still need an agreement with sony for it to work, you can't self-publish on ps3 or ps4, so i duno how tight a guard sony will hold on it
fyrewulff
Mar. 20th, 2014 03:57 am (UTC)
Re: Game Maker PS3/PS4
I should have one within the next year so maybe I could port Immortal Defense to PS4.
rinku
Mar. 20th, 2014 12:53 pm (UTC)
Re: Game Maker PS3/PS4
a friend of mine is also applying for a devkit and she said she wanted to port ID to ps4! (evajolli). but maybe the two of you can work together; she knows you on twitter and is also a halo fan.
fyrewulff
Mar. 20th, 2014 07:41 pm (UTC)
Re: Game Maker PS3/PS4
We'll have to see. How well does ID fare when it's imported into the latest Game Maker? It was released when GM was still pre-YoYo, right?
rinku
Mar. 20th, 2014 07:50 pm (UTC)
Re: Game Maker PS3/PS4
i'm actually updating it to studio right now, with a new HD mode, new translations to 4 different languages, and lots of other improvements. the game runs a lot faster in studio.
ext_1901423
May. 15th, 2014 09:44 pm (UTC)
so how goes the progress, sire?
you haven't given an update in awhile
rinku
May. 15th, 2014 10:42 pm (UTC)
Re: so how goes the progress, sire?
immortal defense got greenlit, so i've been working on a steam release and update for that game. i'll resume working on SD after that.
alastairjack
Sep. 18th, 2014 01:30 am (UTC)
Re: so how goes the progress, sire?
will you post on LJ again? I still check this blog everyday, but it's probably time for me to stop...

Edited at 2014-09-18 01:31 am (UTC)
rinku
Sep. 18th, 2014 01:45 am (UTC)
Re: so how goes the progress, sire?
i will update it again after i resume work on SD, yeah. but i also update facebook and twitter more regularly, so you can follow me on those if you prefer
( 11 comments — Leave a comment )