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Jul. 26th, 2013

- removed randomized lilypad generation in areas without lilypads in preparation for manual placement
- improved the edit mode message for setting map object effects (descriptions of the new effects that i had added)
- gave lilypad shields a slight random color fluctuation for aesthetic reasons, along with giving every object a random color seed which may be useful in the future
- devised plan and goal for lilypad cluster worldmap placement