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Sep. 20th, 2012

- continued working on fleur corridor; so far it's good but too easy, so i spent some time altering creature behavior a little bit (a lot of creatures seem to go the wrong way and disappear offscreen forever, i made some changes to fix that), although one creature (jakari) was way too hard so i lowered its max HP by quite a bit
- fixed a bug with non-integer scrolling speed, and made the "0" scrollspeed auto-scroll more linearly