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Aug. 14th, 2012

- played through a few shmups for research that i had bought ages ago but never played for dream mode and wrote down notes for some new ideas for it
- worked on muse, kobu, batari, jakari, and evobatari creature ports to dream mode
- added new particle type for destructable particles and made them occur
- changed the gui bar at the bottom of the screen, segmenting the power bar, and removing the progress bar (i may add something like it later but it doesn't feel all that necessary right now)
- changed the lower-end requirement of 100 "count" to fire in dream mode (changed it to the minimum charge value instead)

7 pomodoros