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Jul. 17th, 2012

- added the damage number to the sword (forgot to do that)
- in exploration mode made the draw hearts gui thing change the size of the heart depending on the remaining health of the creature
- rewrote and optimized some of the sword collision code to make it run faster
- finally found the part of the code that's creating damage particles in dream mode when they are hurt and changed it to reduce fewer of them (to reduce total number of particles on screen in dream mode and improve fps rate)

4 pomodoros