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Jul. 7th, 2012

- imported the heart particles and coded them into the game (though didn't test / tweak it for final appearance yet)
- made it so "mammoth" creatures have larger hearts in the new gui
- made 'hurt' status for creatures also affect the color of their hearts in the gui
- made the 'evasion' movement pattern for creatures not as powerful as before, but made that vary by difficulty level (with more evasion on higher difficulty levels)
- made the sight function cause creatures which are dark to be slightly more visible
- made the sight function affect nurikabe invisibility range

i've been thinking i want to integrate the side gui into the top perhaps... it seems weird to have two gui's at two different positions. will think about it and maybe try it out.

3 pomodoros