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June 18th, 2012

Jun. 18th, 2012

- gave gluttons more of a delay between eating wall objects (so it can't run through a sequence of them in an instant)
- changed venti, fleep, and glutton's behaviors some more for balance
- i still feel the level is too difficult, but it's not so difficult that it's impossible; so i'll consider this a level complete and go on to the next one tomorrow*

p.s. happy birthday to newedition!

p.p.s. starting tomorrow i'm going to record the number of "pomodorros" (tomato timers, it's a productivity technique) i get through each day. they're 20-25 minute periods of uninterrupted work (if they get interrupted, they don't count as one, and you have to start a new one; you can't "pause" them)