Log in

No account? Create an account

Previous Entry | Next Entry

Jun. 4th, 2012

- worked more on jewel's torso, fixed its directional bug and made the direction lag a second behind as well as its position; i may need to make it more than a second though because it's somewhat hard to see right now. i'll try increasing it to a second and a half tomorrow and seeing how that looks
- fixed a bug that caused the lestraum music to play even when jewel was underwater
- made the 'map_name' not repeatedly appear in jewel's room at the bottom of the screen due to the global.steps_room reset trick that jewel uses