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February 22nd, 2008

Feb. 22nd, 2008

  • 9:38 AM
"One day Banzan was walking through a market. He overheard a customer say to the butcher, "Give me the best piece of meat you have." "Everything in my shop is the best," replied the butcher. "You can not find any piece of meat that is not the best." At these words, Banzan was enlightened."

Feb. 22nd, 2008

  • 9:19 PM
I added the 'sound' function today (the third of the 10 I plan); doesn't really deserve a screenshot because it's just sound. How it works is you move near a creature with that function equipped, and if the enemy makes a sound that function will capture it and you can then play it back on that creature or any other. Later I'll make it so that creatures have different reactions to the different sounds of other creatures. I'll also make it so that getting a creature to make a sound may be more difficult for some creatures (for some, you may have to shine a light on the first, etc.). Because there will be a large variety of creatures (I'm hoping for at least 40) there will be a lot of possibilities for different reactions to different sounds.