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"the game is about a kind of "sentient lake" that a team of two characters (one human, one a kind of hybrid human/lake being for classic mixed-heritage fun) is sent out to explore and begin terraforming.  You end up trapped within the lake (which has islands, undersea caves, all kinds of weird crap) and attempt to return to your home base.  As the game goes on you acquire three additional characters, parts of the lake, in order to assist you"

-wynand's description of saturated dreamers, june 20 2007, after spending three days talking to each other about it, designing it together. and that is basically an amazingly accurate description of the game even today, although instead of terraforming it's poison purification, and instead of undersea caves there's dream sequences, and neotheo isn't technically "part of the lake" the way spare and icks are


( 1 comment — Leave a comment )
May. 2nd, 2012 06:17 pm (UTC)
Looking forward to seeing it come out! ^_^
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