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Feb. 11th, 2012

- wrote a first script for theo for dream mode (he's the main character there)*
- made some changes which should prevent dream mode levels from being loaded into normal mode
- tested to see if scripts still work in dream mode and if the above bug fix worked: they work, except that the view was too far away (outside of the room entirely) if the player dies near the beginning of dream mode; i fixed that problem by writing a view update check function
- discovered a bug where the player's shield function was affecting the player's own projectiles, and fixed that
- gave the leda function names new names (for changing to the weapons) and new descriptions (for the upgrade menu) for dream mode*
- added an effect to the text of the room's name when the player enters a new room