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Feb. 10th, 2012

- started altering/adding the shield function for dream mode (all the ship functions will act different in dream mode, and i need to make these changes one by one), did most of the alterations i have planned for it but still need to do some more tweaking/testing before proceeding to the next ship function and counting this as a task complete
- fixed a bug with the global.dreamdead variable (i was using it sometimes as a global and sometimes as a local, which caused problems, now it's always global)
- discovered a bug with running out of lives in dream mode: it then loads the dream mode map in the normal game mode (?). will need to fix this bug as a priority, but not a first priority (since i can still work on other parts of dream mode since it only bugs out when you run out of lives)