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Jan. 21st, 2012

- started replacing the game maker show_message thing for sound-replacing (where it asks you if you want to replace your current sound with another in an ugly GM-engine message) with a system of icons similar to the early castlevania games (where, when you get one item, the old one pops out of you and is left on the floor behind you, so that you can go back and get the old one if you want); so far i created the icon and made it come out of creatures when they use act_sound, and made the player get a new sound when they touch it, but haven't finished its motion pattern or appearance or centered the text on it and stuff like that; this will count as a task after i complete that stuff
- turned off the periodic screenshot-taking when the frame rate is 30 (because that'd mean i'm recording for fraps)